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Blood & Banes - Rifts: Savage Worlds Adventure Edition - HC - 2019 - Pinnacle

$ 14.25

Availability: 89 in stock
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  • Recommended Age Range: 10+
  • Modified Item: No
  • Year: 2019
  • Brand: Pinnacle Entertainment Group
  • Country/Region of Manufacture: Unknown
  • Age Level: 8-11 Years, 12-16 Years, 17 Years & Up
  • Condition: Some wear on edges. Very Good Condition.
  • Character Family: Rifts Savage Worlds

    Description

    Blood and Banes.
    Rifts: Savage Worlds Adventure Edition.
    for Savage Worlds.
    from Pinnacle Entertainment Group.
    by Sean Tiat Butcher.
    ISBN: 9781950082193.
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    S2P11211, 2019, 192 page hardback, 1 lb. 11 oz.
    Some wear on edges. Very Good Condition.
    Description:
    Where darkness looms, the light shines brightest!
    Though the Coalition States and the True Federation of Magic threaten the Tomorrow Legion from either side, the greatest dangers to Castle Refuge come from far afield. In the south, the Vampire Kingdoms plot. In the east, mutant tribes stalk Dinosaur Swamp and ghost-haunted Madhaven. In the north, the alien Xiticix and the demonic Kingdom of Monsters threaten all life on Rifts® Earth!
    Extensive faction descriptions, new Savage Tales, and over 40 new creatures help Game Masters bring these other new threats to life, while the Plot Point Campaign Into the Desert Night plunges the Legionnaires into a deadly duel with the Vampire Kingdoms!
    Hope blooms anew!
    Savage Rifts® North America: Blood & Banes contains options for players to bring new allies to life as auxiliary Legionnaires. Reid’s Rangers, the Knights of the White Rose, the Deathbringer Tribe, and the Tundra Rangers stand ready to fight against these banes.
    Inside you will find new Iconic Frameworks such as the ethical Necromancer and heroic Vampire, M.A.R.S. packages like the Barbarian and Dinosaur Hunter, new races including the Centaur and Werecat, and plenty of gear and vehicles to help your heroes take the fight to the worst North America offers.
    This book requires the Savage Worlds core rules to play. Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.
    ***
    A MEGAVERSE® GONE MAD!
    Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and dangers. Whatever you imagine—whatever you fear—it’s somewhere on this war-and-chaos ravaged world. Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-POST-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world!
    Savage Rifts® brings the incredibly popular world of Palladium Books’ Rifts® to the award-winning Savage Worlds system by Pinnacle Entertainment Group. It requires the Savage Worlds core rules to play.