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Dungeon Masters Guide: Core Rulebook 2

$ 11.56

Availability: 97 in stock
  • Character Family: Dungeons and Dragons
  • Year: 2000
  • Brand: Wizards of the Coast
  • Condition: Used, some scuffs and creases from regular use.

    Description

    The
    3rd Edition Dungeon Master's Guide
    focuses on how to create and run a fun Dungeons & Dragons game. Like previous editions, the
    3rd Edition DMG
    further explains the rules introduced in the
    Players Handbook
    . But this book goes beyond rules and offers valuable tips on pacing, story creation, conflict, villains, motivation, and player rewards.
    Novice DMs will benefit from the sections on creating individual adventures and describing action, while even experienced DMs will appreciate the notes on extended campaigns, detailed world creation, and high-level play. We loved the "Behind the Curtain" blurbs, which explain the reasoning behind the changes made in 3rd Edition. Well-considered optional rules are offered to daring DMs, including rules for monsters as PC races (troll paladin, anyone?), high technology, and guidelines for creating custom races and classes.