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Hammer & Helm - A Guidebook to Dwarves (D&D d20 2002 Green Ronin GRR1101)
$ 9.49
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Description
d20 System Races of Renown Hammer & Helm A Guidebook to Dwarves Strength of Stone, Will of Steel! Hammer & Helm is the first of Green Ronin's Races of Renown sourcebooks. A player's toolkit packed with character options, Hammer & Helm explores dwarf culture through a plethora of expertly designed rules by Dragon Magazine editor Jesse Decker. If you want to learn the secrets of dwarven hair braiding and marriage rituals, look elsewhere. If you want 112 pages of options that let you completely customize your dwarf character, Hammer & Helm is for you. Go far beyond the core rulebooks with: 16 new prestige classes, including the Stormhammer, Magesmith, Thunderthrower, and Acolyte of the Crystal Path. Over 50 new feats, including feats of two new types: bloodline and bonding. New underearth creatures and templates, such as the iron-souled and the hammerstruck. 5 new domains and over 50 new spells. An armory full of new equipment, including the introduction of exotic armor. Enough new magic items to please the greediest dwarf. Dwarven siege weapons, including magical enhancements. Stunning interior artwork by David Griffith. And a whole lot more! There's never been a better time to be a dwarf! Hammer & Helm is a 112-page exhaustive race sourcebook on dwarves and is part of Green Ronin's Races of Renown series for the d20 System by Wizards of the Coast. Suitable for any Dungeons & Dragons 3.0 campaign. Published by Green Ronin Publishing 2002 ISBN: 978-0-9714380-5-7 Softcover 112 pages Condition FINE Previously Owned This book has seen very little use and is in fine condition. Cover surfaces have light wear with some scuffing and scratching. Edges and corners show very little wear. Pages are tight, bright, and unmarked. Please view actual scans.Hammer & Helm - A Guidebook to Dwarves (D&D d20 2002 Green Ronin GRR1101)
Hammer & Helm - A Guidebook to Dwarves (D&D d20 2002 Green Ronin GRR1101)
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Description
d20 System
Races of Renown
Hammer & Helm
A Guidebook to Dwarves
Strength of Stone, Will of Steel!
Hammer & Helm is the first of Green Ronin's Races of Renown sourcebooks. A player's toolkit packed with character options, Hammer & Helm explores dwarf culture through a plethora of expertly designed rules by Dragon Magazine editor Jesse Decker. If you want to learn the secrets of dwarven hair braiding and marriage rituals, look elsewhere. If you want 112 pages of options that let you completely customize your dwarf character, Hammer & Helm is for you. Go far beyond the core rulebooks with:
16 new prestige classes, including the Stormhammer, Magesmith, Thunderthrower, and Acolyte of the Crystal Path.
Over 50 new feats, including feats of two new types: bloodline and bonding.
New underearth creatures and templates, such as the iron-souled and the hammerstruck.
5 new domains and over 50 new spells.
An armory full of new equipment, including the introduction of exotic armor.
Enough new magic items to please the greediest dwarf.
Dwarven siege weapons, including magical enhancements.
Stunning interior artwork by David Griffith.
And a whole lot more!
There's never been a better time to be a dwarf!
Hammer & Helm
is a 112-page exhaustive race sourcebook on dwarves and is part of Green Ronin's Races of Renown series for the d20 System by Wizards of the Coast.
Suitable for any Dungeons & Dragons 3.0 campaign.
Published by Green Ronin Publishing
2002
ISBN: 978-0-9714380-5-7
Softcover
112 pages
Condition
FINE
Previously Owned
This book has seen very little use and is in fine condition.
Cover surfaces have light wear with some scuffing and scratching.
Edges and corners show very little wear.
Pages are tight, bright, and unmarked.
Please view actual scans.
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About Us
Hello fellow role playing enthusiast. I have been playing Dungeon's and Dragon's since 1976 and have played each version extensively. Since I first read Andre Norton's "Quag Keep", I have been scouting ahead in dungeon crawls, hurling fireballs, casting illusions, saving damsel's in distress, praying to the gods for aide and seeking a truly lawful and ordered society. As a dungeon master I am true to Gary Gygax's original teachings and have DM'd in Greyhawk, Forgotten Realms, Dark Sun and a few other settings of my own creation. I am a recovering addict of Dark Ages of Camelot and have played Witcher, Baldur's Gate, Neverwinter's Night, Torment, Icewind Dale, Morrowind and Oblivion. I have dabbled in Magic the Gathering, Warhammer, Bloodbowl, Munchkin, Paranoia and am an avid board gamer as well.
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