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Player's Guide to Ptolus (Sword & Sorcery D&D 3.0 d20 2006 White Wolf WW8305)

$ 7.91

Availability: 98 in stock
  • Return shipping will be paid by: Seller
  • Item must be returned within: 30 Days
  • Restocking Fee: No
  • Character Family: Dungeons & Dragons
  • All returns accepted: Returns Accepted
  • Refund will be given as: Money Back
  • Condition: Very Fine (Near Mint) - The copy has been lightly used but is crisp and without flaws.
  • Brand: White Wolf Games
  • Year: 2006
  • Age Level: 17 Years & Up

    Description

    d20 System Sword & Sorcery A Player's Guide to Ptolus By Monte Cook A city of mysteries, secrets, and dark histories, Ptolus lies forever in the shadow of a towering stone spire reaching impossibly high into the sky, itself an enigma and a reminder of evil long past. The City of Ptolus. A place where the supernatural is expected, and treachery lies around every corner -- or is it that the supernatural lies around every corner and treachery is expected? Either way, Ptolus is a city of danger, magic, intrigue, and above all: adventure. This 32-page guide is designed to introduce you to the fundamentals of Ptolus and help you can create and run a character with plenty of knowledge about the world. This guide includes a map of the city and an introduction to its districts, as well as sections on campaign look and feel, the various noble houses, organizations, history, NPCs, religion, the larger world, character creation, magic, equipment, and more. All this material also appears in the full book Ptolus: Monte Cook’s City by the Spire, which builds from the foundation this player’s guide provides. Keep the guide handy as a reference while you play in the Ptolus Campaign, and use it as a preview of the deluxe Ptolus hardcover. ​A Player's Guide to Ptolus is a 30-page sourcebook introduces you to Ptolus: Monte Cook's City by the Spire, and can be used as inspiration for your campaign setting or as motivation to dive deeper into Monte Cook's setting. This book uses the Dungeons & Dragons 3.0 role-playing game ruleset -- a d20 role-playing game system. Published by White Wolf Publishing 2006 Written by Monte Cook ISBN: 978-1-58846-937-3 Stock # WW16116 Softcover 30 pages Condition VERY FINE Previously owned. Cover facings have minimal wear with soft scratching, scuffing, and edge wear. Small price sticker residue on back cover. Pages are tight, bright, unmarked, and appear very lightly read. Please view actual scans.
    Player's Guide to Ptolus (Sword & Sorcery D&D 3.0 d20 2006 White Wolf WW8305)
    Player's Guide to Ptolus (Sword & Sorcery D&D 3.0 d20 2006 White Wolf WW8305)
    Click images to enlarge
    Description
    d20 System
    Sword & Sorcery
    A Player's Guide to Ptolus
    By Monte Cook
    A city of mysteries, secrets, and dark histories, Ptolus lies forever in the shadow of a towering stone spire reaching impossibly high into the sky, itself an enigma and a reminder of evil long past.
    The City of Ptolus. A place where the supernatural is expected, and treachery lies around every corner -- or is it that the supernatural lies around every corner and treachery is expected? Either way, Ptolus is a city of danger, magic, intrigue, and above all: adventure.
    This 32-page guide is designed to introduce you to the fundamentals of Ptolus and help you can create and run a character with plenty of knowledge about the world. This guide includes a map of the city and an introduction to its districts, as well as sections on campaign look and feel, the various noble houses, organizations, history, NPCs, religion, the larger world, character creation, magic, equipment, and more. All this material also appears in the full book Ptolus: Monte Cook’s City by the Spire, which builds from the foundation this player’s guide provides. Keep the guide handy as a reference while you play in the Ptolus Campaign, and use it as a preview of the deluxe Ptolus hardcover.

    A Player's Guide to Ptolus is a 30-page sourcebook introduces you to Ptolus: Monte Cook's City by the Spire, and can be used as inspiration for your campaign setting or as motivation to dive deeper into Monte Cook's setting. This book uses the Dungeons & Dragons 3.0 role-playing game ruleset -- a d20 role-playing game system.
    Published by White Wolf Publishing 2006
    Written by Monte Cook
    ISBN: 978-1-58846-937-3
    Stock # WW16116
    Softcover
    30 pages
    Condition
    VERY FINE
    Previously owned.
    Cover facings have minimal wear with soft scratching, scuffing, and edge wear.
    Small price sticker residue on back cover.
    Pages are tight, bright, unmarked, and appear very lightly read.
    Please view actual scans.
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    About Us
    Hello fellow role playing enthusiast. I have been playing Dungeon's and Dragon's since 1976 and have played each version extensively. Since I first read Andre Norton's "Quag Keep", I have been scouting ahead in dungeon crawls, hurling fireballs, casting illusions, saving damsel's in distress, praying to the gods for aide and seeking a truly lawful and ordered society. As a dungeon master I am true to Gary Gygax's original teachings and have DM'd in Greyhawk, Forgotten Realms, Dark Sun and a few other settings of my own creation. I am a recovering addict of Dark Ages of Camelot and have played Witcher, Baldur's Gate, Neverwinter's Night, Torment, Icewind Dale, Morrowind and Oblivion. I have dabbled in Magic the Gathering, Warhammer, Bloodbowl, Munchkin, Paranoia and am an avid board gamer as well.
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    GRADING SYSTEM
    I sell products for future use and as such my grading is for the continued joyful service of the products. If you are a collector you should lower the grading step by one grade. (Ex. a Mint copy would be a collector's grade Very Fine)
    New
    - The copy is direct from publisher.
    Mint
    (Like New) - The copy is not direct from publisher but looks like new.
    Very Fine
    (Near Mint) - The copy has been lightly used but is crisp and without flaws.
    Fine
    (F) - The copy has been well cared for; all pages intact with no stray markings. All noticeable defects noted in description.
    Very Good
    (VG) - The copy has some abuse but all pages are intact with very few signs of previous use and still serviceable for continued use. All noticeable defects noted in description.
    Good
    (G) - The copy has been used but is still a serviceable copy. Major flaws are noted.
    Fair
    (F) - The copy has been used to the detriment of future use. Detriments are noted in description.
    Poor
    (P) - The copy has been severely abused and may not be suitable for further use. Use recommendations will be suggested.
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