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The Slayer's Guide to Demons (D&D 3.5 OGL d20 2003 Mongoose Publishing MGP0023)

$ 18.47

Availability: 26 in stock
  • Brand: Mongoose Publishing
  • Condition: Fine (F) - The copy has been well cared for; all pages intact with no stray markings. All noticeable defects noted in description.
  • EAN: 9781904577393
  • Publication Year: 2003
  • Character Family: Dungeons & Dragons
  • Number of Pages: 128 Pages
  • Language: English

    Description

    Mongoose Publishing d20 System The Slayer's Guide to Demons Evil, chaos and destruction; depravation, insanity, unmitigated cruelty. Pain, horror and madness. The ultimate incarnations of darkness, this is what demons embody. As malignant as a necromancer or a demonologist may become, they are still no match for the limitless evil of the lowest dretch. There is no redemption for these outsiders, as they seek only the destruction and corruption of all that exists. Within these pages you will find a wealth of information concerning demonic essence, the Abyss and other haunts where these creatures thrive and the brutal society in which they exist, giving an additional level of understanding on how these outsiders interact with the rest of the world. Players will learn how to detect and eradicate demonic influence on the Material Plane and the perils of taking the fight into the depths of a demon’s home. Games Masters are presented with guidelines on how to introduce these foul creatures into their campaigns. They will also benefit from material demonstrating how to actually portray demons to their players, thus giving their campaigns and scenarios much greater depth. Demons fight an eternal and brutal war to impose chaos and darkness upon everyone and they have an eternity to wage it. Inside You Will Find: The Layers of the Abyss Roleplaying with Demons Demonic Society Scenario Hooks & Ideas Methods of Warfare Twilight’s Haven Demonic Cults Creatures of the Abyss FOR GAMES MASTERS AND PLAYERS ALIKE Requires the use of the Dungeons and Dragons Player's Handbook, published by Wizards of the Coast. This product utilises updated material from the 3.5 revision. The Slayer's Guide to Demons is a 127-page bestiary sourcebook on demons and how to use them to enhance your Dungeons & Dragons v.3.5 fantasy roleplaying game campaigns -- a d20 role playing game system. Published by Mongoose Publishing 2003 Cover art by John Hodgson ISBN: 978-1-904577-39-3 Softcover 127 pages Condition FINE This book was previously owned, but appears to have seen little use and is in fine condition. Cover facings have minimal wear with scuffing and scratching. Price sticker residue on back cover near UPC code. Pages are tight, bright, unmarked, and appear very lightly read. Please view actual scans.
    The Slayer's Guide to Demons (D&D 3.5 OGL d20 2003 Mongoose Publishing MGP0023)
    The Slayer's Guide to Demons (D&D 3.5 OGL d20 2003 Mongoose Publishing MGP0023)
    Click images to enlarge
    Description
    Mongoose Publishing
    d20 System
    The Slayer's Guide to
    Demons
    Evil, chaos and destruction; depravation, insanity, unmitigated cruelty. Pain, horror and madness. The ultimate incarnations of darkness, this is what demons embody. As malignant as a necromancer or a demonologist may become, they are still no match for the limitless evil of the lowest dretch. There is no redemption for these outsiders, as they seek only the destruction and corruption of all that exists.
    Within these pages you will find a wealth of information concerning demonic essence, the Abyss and other haunts where these creatures thrive and the brutal society in which they exist, giving an additional level of understanding on how these outsiders interact with the rest of the world. Players will learn how to detect and eradicate demonic influence on the Material Plane and the perils of taking the fight into the depths of a demon’s home. Games Masters are presented with guidelines on how to introduce these foul creatures into their campaigns. They will also benefit from material demonstrating how to actually portray demons to their players, thus giving their campaigns and scenarios much greater depth.
    Demons fight an eternal and brutal war to impose chaos and darkness upon everyone and they have an eternity to wage it.
    Inside You Will Find:
    The Layers of the Abyss
    Roleplaying with Demons
    Demonic Society
    Scenario Hooks & Ideas
    Methods of Warfare
    Twilight’s Haven
    Demonic Cults
    Creatures of the Abyss
    FOR GAMES MASTERS AND PLAYERS ALIKE
    Requires the use of the
    Dungeons and Dragons Player's Handbook
    , published by
    Wizards of the Coast
    .
    This product utilises updated material from the 3.5 revision.
    The Slayer's Guide to Demons is a 127-page bestiary sourcebook on demons and how to use them to enhance your Dungeons & Dragons v.3.5 fantasy roleplaying game campaigns -- a d20 role playing game system.
    Published by Mongoose Publishing 2003
    Cover art by John Hodgson
    ISBN: 978-1-904577-39-3
    Softcover
    127 pages
    Condition
    FINE
    This book was previously owned, but appears to have seen little use and is in fine condition.
    Cover facings have minimal wear with scuffing and scratching.
    Price sticker residue on back cover near UPC code.
    Pages are tight, bright, unmarked, and appear very lightly read.
    Please view actual scans.
    Payment
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    About Us
    Hello fellow role playing enthusiast. I have been playing Dungeon's and Dragon's since 1976 and have played each version extensively. Since I first read Andre Norton's "Quag Keep", I have been scouting ahead in dungeon crawls, hurling fireballs, casting illusions, saving damsel's in distress, praying to the gods for aide and seeking a truly lawful and ordered society. As a dungeon master I am true to Gary Gygax's original teachings and have DM'd in Greyhawk, Forgotten Realms, Dark Sun and a few other settings of my own creation. I am a recovering addict of Dark Ages of Camelot and have played Witcher, Baldur's Gate, Neverwinter's Night, Torment, Icewind Dale, Morrowind and Oblivion. I have dabbled in Magic the Gathering, Warhammer, Bloodbowl, Munchkin, Paranoia and am an avid board gamer as well.
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    GRADING SYSTEM
    I sell products for future use and as such my grading is for the continued joyful service of the products. If you are a collector you should lower the grading step by one grade. (Ex. a Mint copy would be a collector's grade Very Fine)
    New
    - The copy is direct from publisher.
    Mint
    (Like New) - The copy is not direct from publisher but looks like new.
    Very Fine
    (Near Mint) - The copy has been lightly used but is crisp and without flaws.
    Fine
    (F) - The copy has been well cared for; all pages intact with no stray markings. All noticeable defects noted in description.
    Very Good
    (VG) - The copy has some abuse but all pages are intact with very few signs of previous use and still serviceable for continued use. All noticeable defects noted in description.
    Good
    (G) - The copy has been used but is still a serviceable copy. Major flaws are noted.
    Fair
    (F) - The copy has been used to the detriment of future use. Detriments are noted in description.
    Poor
    (P) - The copy has been severely abused and may not be suitable for further use. Use recommendations will be suggested.
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