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World Builder's Guidebook (AD&D 2nd Edition sourcebook 1996 TSR #9532)
$ 15.83
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Description
Advanced Dungeons & Dragons World Builder's Guidebook by Richard Baker Admit it... you've always wanted to design your own fantasy world. But the job was just too big and complicated, so you either quit in frustration or didn't start at all. Get out your pencils and markers, because it's time to make that dream come true! From the first steps of picking a campaign hook to the final details of crafting a kingdom or city, World Builder's Guidebook leads you stage by stage through the process of creating you own, unique campaign world. Build a world modeled after your favorite movies or books, detail a portion of an existing world, or create your own fantasy world from scratch! Some of the features you'll find in the World Builder's Guidebook include: An introduction to the art of world building; Guidelines and random tables for creating continents, kingdoms, societies, local areas, towns and cities, ecologies, pantheons, histories, and sites of interest; A pad of 32 copyable forms, mapping paper, and hex sheets - an indispensable set of tools for your world-building efforts! You're the master architect of an entire world. What are you going to build? World Builder's Guide is a 96-page sourcebook on world creation for dungeon masters to use in their Advanced Dungeons & Dragons campaigns. Published by TSR Inc. 1996 Written by Richard Baker Cover art by Daniel Horne ISBN: 978-0-7869-0434-1 Softcover 96 pages Condition VERY GOOD Cover facings show considerable wear with scuffing, scratching, creasing, abrasions, ground-in dirt, and edge wear. Spine has considerable wear and abrasions, but with no splitting or loosening of cover. Page edges are stained from use. Pages are bright, tight, and unmarked. *** 32-Page pad of copyable forms is missing and not included. *** Please view actual scans.World Builder's Guidebook (AD&D 2nd Edition sourcebook 1996 TSR #9532)
World Builder's Guidebook (AD&D 2nd Edition sourcebook 1996 TSR #9532)
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Description
Advanced Dungeons & Dragons
World Builder's Guidebook
by Richard Baker
Admit it... you've always wanted to design your own fantasy world. But the job was just too big and complicated, so you either quit in frustration or didn't start at all.
Get out your pencils and markers, because it's time to make that dream come true! From the first steps of picking a campaign hook to the final details of crafting a kingdom or city, World Builder's Guidebook leads you stage by stage through the process of creating you own, unique campaign world. Build a world modeled after your favorite movies or books, detail a portion of an existing world, or create your own fantasy world from scratch!
Some of the features you'll find in the World Builder's Guidebook include:
An introduction to the art of world building;
Guidelines and random tables for creating continents, kingdoms, societies, local areas, towns and cities, ecologies, pantheons, histories, and sites of interest;
A pad of 32 copyable forms, mapping paper, and hex sheets - an indispensable set of tools for your world-building efforts!
You're the master architect of an entire world.
What are you going to build?
World Builder's Guide is a 96-page sourcebook on world creation for dungeon masters to use in their Advanced Dungeons & Dragons campaigns.
Published by TSR Inc. 1996
Written by Richard Baker
Cover art by Daniel Horne
ISBN: 978-0-7869-0434-1
Softcover
96 pages
Condition
VERY GOOD
Cover facings show considerable wear with scuffing, scratching, creasing, abrasions, ground-in dirt, and edge wear.
Spine has considerable wear and abrasions, but with no splitting or loosening of cover.
Page edges are stained from use.
Pages are bright, tight, and unmarked.
*** 32-Page pad of copyable forms is missing and not included. ***
Please view actual scans.
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About Us
Hello fellow role playing enthusiast. I have been playing Dungeon's and Dragon's since 1976 and have played each version extensively. Since I first read Andre Norton's "Quag Keep", I have been scouting ahead in dungeon crawls, hurling fireballs, casting illusions, saving damsel's in distress, praying to the gods for aide and seeking a truly lawful and ordered society. As a dungeon master I am true to Gary Gygax's original teachings and have DM'd in Greyhawk, Forgotten Realms, Dark Sun and a few other settings of my own creation. I am a recovering addict of Dark Ages of Camelot and have played Witcher, Baldur's Gate, Neverwinter's Night, Torment, Icewind Dale, Morrowind and Oblivion. I have dabbled in Magic the Gathering, Warhammer, Bloodbowl, Munchkin, Paranoia and am an avid board gamer as well.
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